Only the better for the bettor
Live betting has become one of the most popular betting options to date. This dynamic betting feature allows players to wager on an event as it happens instead of scrambling to get a bet in before it goes off. Players love the thrilling non-stop action of in-game wagering because it gives them more betting odds to wager on.
Players now have the ability to bet on popular sporting events like MLB, NFL, NBA, NHL and NCAA while it progresses. You can even use the convenience of your mobile device to bet live in-game wagering on the move!
Bets are considered official after 55 minutes of play. If 55 minutes of play is not conducted, a bet on the team is treated as no action, and a parlay bet will be reduced accordingly.
Bets on 1st, 2nd half's and all quarters will be considered action upon completion of the period in question.
Bets on spread, money line, totals for the whole game and all bets on second half's always include overtime scoring. Bets for 4th quarter do not include overtime scoring.
NFL - Team to SCORE FIRST: First team to score in the game. If a team scores and the game is canceled or postponed afterward, all wagers stand regardless of how many minutes have been played.
NFL - Team to SCORE LAST: Must be an official game (55 minutes of play). If the game goes into overtime, the team that scores last will be the winner.
NFL - SCORE IN THE FIRST 7 1/2 MINUTES: 7 1/2 minutes must be played. If the game is canceled or postponed after 7 1/2 minutes of play all wagers stand.
NFL - TOTAL 1st HALF POINTS vs. TOTAL 2nd HALF POINTS: Must be an official game (55 minutes of play) and includes overtime.
NFL - FIRST SCORING PLAY (touchdown or FG/safety): If a team scores and the game is canceled or postponed afterward, all wagers stand regardless of how many minutes have been played.
3 UNANSWERED SCORES - Extra points or 2 point conversions do NOT count.
PLAYER PROPS - All players must take the field and play for action. Results are based on the official stats from the game. (Unless otherwise specified)
When teams score a touchdown in the USFL, they'll have the option to attempt a one-, two- or even three-point conversion. Teams will receive:
As a result, a team trailing by nine points can still tie the game with a touchdown (and a three-point conversion), while an 18-point lead is still a two-possession game.
Teams will have two options to retain possession after scoring. The first option will be a traditional onside kick attempt from the 25-yard line.
The second will be running a 4th-and-12 play from their own 33-yard line. If the team makes a first down, fantastic — it retains possession from that spot. If the team attempting the "onside" fails, however, the defense gets the ball wherever the offense is downed.
Overtime will be a shootout in which each team's offense will alternate plays against the opposing defense from the two-yard line. Each team will run a total of three plays, and each successful scoring attempt will receive two points. The team with the most points after each team has run its three plays wins.
If the score is tied after each team runs three plays, the subsequent attempts become sudden death until a winner is declared.
Offenses will be allowed to throw two forward passes behind the line of scrimmage, expanding teams' playbooks while adding even more excitement and trick-play potential to games.
Instant replay: Each coach will be allowed one replay challenge. Replay Command at FOX Sports Control Center in Los Angeles will make all replay decisions, meaning that one replay crew will make all the decisions. This will ensure accurate, consistent, and faster rulings.
USFL Replay Command will have the authority to overrule incorrect personal foul calls, including roughing the passer, hits on defenseless players, face-mask penalties, horse-collars, and more. USFL Replay Command will also be responsible for determining whether the act of pass interference is obviously intentional when it occurs 15 yards beyond the line of scrimmage (see below).
Defensive pass interference: The penalty for defensive pass interference will mirror the NCAA rule, with exceptions. Defensive pass interference will be a spot foul if it occurs less than 15 yards from the line of scrimmage, but it is a 15-yard penalty if the spot of the foul is beyond 15 yards. The goal is to decrease the punitive nature of defensive pass interference penalties.
However, a defender intentionally tackling a receiver beyond 15 yards past the line of scrimmage would be a spot foul.
Offensive pass interference: If a pass does not cross the line of scrimmage, there can be no penalty for either offensive pass interference or ineligible player downfield. This rule change opens up the offense without undermining defense and forgoes punishment for infractions unrelated to the play.
Kickoffs: All kickoffs will be from the 25-yard line. No kicking team member may line up any further back than one yard, while the receiving team must have a minimum of eight players in the set-up zone between their 35- and 45-yard lines. After a kickoff travels 20 yards, the first touch must be by the receiving team. If an untouched kick becomes dead, the ball belongs to the receiving team at that spot.
Winners and Losers are official after 5 innings of play unless the home team is leading after 4 1/2 innings. If a game is called or suspended, the score after the last full inning determines the winner. If the home team scores to tie - or takes the lead in the bottom half of the inning� the score at the time the game is called determines the winner. Monies will be refunded if the home team ties the game and it is then suspended. Events will not carry over to the following day (unless otherwise specified). Bettordays.ag does not recognize suspended games, protests, overturned decisions, etc. for wagering purposes.
For wagers on baseball Run Lines and Totals (over/under), the game must go 9 innings or 8 ½ if the home team is ahead to have action. Wagers on Total runs and Run Lines will be refunded if a pitcher change occurs prior to both listed pitchers throwing at least one pitch.
Baseball wagers will be accepted in the following manner:
Action: Team against team, regardless of the starting pitcher. "Action" wagers will be computed by the opening price with the new pitcher. A pitcher is deemed a starting pitcher after throwing one pitch.
One specified pitcher: A wager where you pick only 1 pitcher and do not care who the other starting pitcher is. The pitcher you list MUST start in order for your wager to have "Action".
Both specified pitchers (listed): If starting pitchers are not exactly as listed on wagering display board and/or your ticket, your wager will be deemed "no action".
Note: If there is a pitching change prior to the game, money odds may be adjusted. If one scheduled pitcher starts against any unscheduled pitcher, "action" wagers will be computed by the opening price with the new pitcher. A pitcher is deemed a starting pitcher after throwing one pitch.
All wagers are based on listed pitchers.
Money Line Wagering
Wagering on baseball is done by risking more money than the win amount on favorites (Mets) or risking less to win more on dogs or underdogs (teams not favored to win).
Example:
Mets | -140 | |
Reds | +120 |
If you wager on the Mets -140 you lay $140 to win $100.
If you wager on the Reds +120 you lay $100 to win $120.
Totals Over/Under ( This wager is ALWAYS " Listed Pitchers")
There is a standard 20 cent line.
Example:
Mets | 7 over | -120 |
7 under | Even Money |
If you take the Mets over 7 runs you lay $120 to win $100.
If you take the Reds under 7 you lay $100 to win $100 (even money).
The team doesn't matter. You are only wagering on the total runs of the game.
Run Line Wagering ( This wager is ALWAYS " Listed Pitchers)"
A baseball Run Line wager is a combination of the point spread and the money line. The team wagered on must win by the point spread while the amount wagered is determined by the money line odds.
Example:
If you wager on the Braves you must win by 2 or more runs. You would lay $100 to win $130.
If you wager on the Pirates they cannot lose by 2 or more runs. You would lay $150 to win $100.
This covers straight money line betting as well as proposition bets on whether the fight, will go to a certain amount of rounds as predetermined on the day of the fight. Boxing wagers will be no action until the sound of the bell to start the first round.
Examples
:
Max Payouts |
|
WIN | 25/1 |
PLACE | 8/1 |
SHOW | 4/1 |
EXACTA | 50/1 |
QUINELLA | 50/1 |
DAILY DOUBLE | 50/1 |
TRIFECTA | 50/1 |
ALL OTHER SPECIALS | 50/1 |
Betting on all Major Golfing Events
Special Handicap Head to Heads
If a player withdraws after tee off or misses the cut the player who plays the most holes wins. Playoffs do not count for handicap bets.
To Win a Tournament
Allthewaywagers.com we accept bets on all major tennis events using straight money lines.
Example:
For betting purposes, Tennis matchups are official after two full sets are completed (for regular tournaments). For Grand Slams, three full sets must be completed (Australian Open, French Open, U.S Open and Wimbledon, men’s only).
If the minimum required amount of sets is not fulfilled, the wager will be considered no action.
After completing the required amount of sets, the winner is determined by who advances.
Tennis times are not final. The times will be determined by our official source (Don Best). All matchup are action regardless of schedule changes. In the event of a past-posted wager, the wager will NOT have action regardless of the result.
Wagers placed on matches will have action, even if the match is postponed, and completed on a later date (24Hr Rule does not apply for Tennis Matchups).
In the event of a change of playing surface, venue, or outside to indoor court and vice versa, all bets will stand.
In the case of a walkover situation, the outcome will be graded "no action".
Auto Racing and NASCAR Betting General Terms
There are two main ways to bet on NASCAR and other motor racing events. Either on the out-right winner of the race or on the winner of a predetermined matchup.
Example:
Bets on Formula One (F1), Motor and Auto races are decided on the podium position of the day of the prize giving for the particular event, any changes in position after this time is not considered for settling purposes. If two drivers abandon the race after completing the same number of laps, the respective head to head is deemed void, otherwise the driver who completes the most laps will be deemed the winner if both drivers fail to finish the race.
Formula One Betting General Terms
Bets on Formula One (F1), Motor and Auto races are decided on the podium position of the day of the prize giving for the particular event, any changes in position after this time is not considered for settling purposes. If two drivers abandon the race after completing the same number of laps, the respective head to head is deemed void, otherwise the driver who completes the most laps will be deemed the winner if both drivers fail to finish the race.
Soccer wagers on the moneyline are a 3-Outcome event, which means that you can pick either of the two teams to win, or you can pick the draw (tie). If you do not pick the draw, and the game ends in a tie, then the wager is a loss. The score at the end of regulation time (90 minutes + stoppage time) will be used to grade all wagers. No extra time or penalty shootouts are included (unless otherwise specified).
Argentina
|
-½ and -1, -108
|
Brazil
|
+
½ and +1, +100
|
Betting is a fun way to make an exciting sports event even more exciting and it can also be an entertaining way to make money. If you are new to online sports betting, you may find the many competing online bookmakers and the specialist language of odds off-putting.
The most common type of bet concerns the outcome of a single game or contest. Put simply, you guess the result and find another person who is prepared to take the opposite view.
Each party puts down some money - known as their stake. You agree to lose your stake if you guess incorrectly. But you will get your stake back AND win the other stake if you get it right!.
When you bet with a friend, you both usually put down the same amount of money. With a bookmaker you don’t always bet with equal stakes. For each possible outcome of an event, a bookmaker will offer a ratio of his stake to yours. These are the odds.
The odds are set at the time you place your bet (with a few exceptions - see Starting Price, the Tote, and Spread Betting, below).
For example, if you back a horse at 3 - 1, you will give the bookmaker one unit - say, a pound. If the horse wins, you will get your one pound back - and the three pounds winnings.
When the amount of money you can win (in our example, three pounds) is greater than the amount you stake (your original pound), this is known as Odds Against.
When the amount of money you can win is less than your stake it is known as Odds On. Of course, you do still win, since you get your stake back. For example, if you back a horse at 1-2 (usually described as 2-1 on), putting the same $1 down, and you win, you will get your original $1 back plus 50 cent. (To gain a whole $1 you would have had to stake $2).
At 1-1 (Evens) you get your stake back and the exact amount again, e.g. a $1 bet at Evens will get you your $1 back and another $1 in winnings, making $2 all together.
To recap, the higher the odds, the more you win if you are successful.
In theory, the odds represent the probability of the outcome, i.e. how often it would occur, if the event were repeated again and again. For example, if you keep rolling a pair of dice for long enough, two sixes will come up together 1 time in 36. Odds based on the statistical probability are known as the true odds. In this case, the true odds are 35-1, because you will lose 35 times for each time you win.
Because sporting events are never rerun under exactly the same conditions, the true odds are always a matter of opinion.
Not only that, when you bet with a bookmaker the odds don’t just represent the likelihood of the result. They also reflect the bookmakers need to make profit and different amounts of money taken on the possible outcomes.
The art of betting is in trying to find odds that are out of line with the true probability. We’ll return to this theme later.
Odds offer the possibility of winning more money (by backing an unlikely outcome), or taking less risk (by backing a likely one).
Odds can be described in a number of ways. Traditional odds (as above) are shown as a ratio e.g. 4 -1, 8/13 (13-8 on) etc. Odds can also be expressed as a percentage or as a decimal number e.g. 5.0 or 1.62. In decimal format the number represents your total return (including your stake). If you want to compare the odds offered by two bookmakers you have to convert them to the same format.
Occasionally, you might see the words SP appear in an table for a horserace, instead of numbers representing odds. SP stands for Starting Price and is an exception to the general rule of fixed odds. Starting Price is calculated after the start of the race and is an average price for that horse determined by racecourse officials using the prices shown by on-course bookmakers. This means the bookmaker cannot yet tell you what the exact odds are going to be. When you back a horse using a starting price, the price can change based on market conditions, and you are agreeing to whatever the odds will be at the start of the race. Some internet bookmakers only show exact odds for bigger races and for smaller races show SP up until an hour or so before the beginning of the race.
The bookmakers who feature on our site all operate independently of each other. For the punter the important thing to understand is that odds are set independently by each individual bookmaker and therefore can vary dramatically.
It is a common belief that the odds offered by the bookmakers on a particular outcome reflect the true probability of that outcome occurring. This is a misapprehension.
For the bookmaker, the process of deciding how high or low to set the odds actually has two parts:
Some bookmakers are driven almost exclusively by the market. They will tend to post prices late, once they have seen the other bookie’s odds. Others will post early but at very short prices on which they feel they can’t lose, then see how the market takes them.
Whether it is you or the bookmaker, there are certain factors to consider and weigh up many different factors while attempting to determine the probability of a particular outcome.
In horseracing these might include:
In other sports the factors might include:
All the above are useful indicators as to the outcome of any sporting event. How much weight you attach to each of the particular factors is the subject of much argument.
Nowadays a lot of this information is available somewhere on the Internet. Considering these factors will help you to form an opinion as to the probability of particular outcomes - what the experts call the True Odds -. Use our Links pages to find useful sources of information.Bear in mind that while the bookmakers must set odds (and therefore form opinions on) a whole range of sporting events, you can concentrate on one event. If, in your opinion, the bookmakers are offering odds that you believe to be longer than the true odds, you have found what experts refer to as a Value Bet. Making Value bets is the only way to beat the bookmakers in the long term.
Once the market has opened, and the bookmaker starts to take Bets, the bookmakers need to take into account market conditions - i.e. the money staked so far on the event. A bookmaker is a professional - he must make a profit. If a lot of people bet on a particular team, or horse, then the bookie stands to lose a lot of money if it wins. In this situation, bookmakers will make the odds on that team or horse worse (lower) to discourage people from backing it. They may also improve (raise) the odds on the other teams or horses to motivate punters to put money on those participants.
Consequently the odds they offer may very well cease to represent a considered view of the outcome of any particular event - they are just as likely to become a reflection of what other people are betting on. For example, football fans often back their team, regardless of their real chances, out of loyalty. As a result the odds may reflect the popularity of the team as much as, or more than, its likelihood of winning.
For the bookie, the important thing is to pay out less in winnings than he retains in stakes. Typically, he will try to ensure that he makes a profit on each event on which he makes a book. This is done by setting an Overround. It sounds complicated but it isn’t really. To calculate an Overround, convert the odds of all participants in the event to percentages, then add them together. Remember that in order to convert to the probability you need to add in the stake, for example 2/1 represents a probability of 1 in 3.
An example of an Overround might be: VIEW TABLE.
While mathematically the total probabilities of all participants in an event must be 100% (one participant -and only one- can win) the bookmaker’s Overround will add up to more than 100%. It’s the amount over 100% that represents the bookmaker’s profit. Just like in shopping, the higher the profit, the less good value that will represent.
You probably won’t be bothered to sit and work out overrounds. Many sites out there that will do this for you.
By selecting American Odds - money line format, you will see all of the quotes offered in a money line format. This will then display the quotes as follows. You can have a negative and a plus side. For instance,
Green Bay -125 Dallas +115
What this means is that for every $125 you bet on Green Bay, you win $100 if they win. For every $100 you bet on Dallas, you win $115 if they win.
By selecting European odds - decimal format you will see all of the quotes offered in decimal odds. This will then display the quotes as follows.
Green Bay 1.8 Dallas 2.15
To calculate a decimal quote all you need to do is multiply your stake amount by the quote.
For instance if you bet $100 on Dallas your winning return will be 2.15 x $100 = $215 ($115 win plus your $100 stake back).
By selecting UK odds - fraction format you will see all of the quotes offered in fractions. This will then display the quotes as follows.
Green Bay 4/5 Dallas 23/20
What this means is that for every $5 you bet on Green Bay, you win $4 if they win. For every $20 you bet on Dallas, you win $23 if they win.
If you place a bet on a single match you can bet on a home win (Tip 1), a draw (Tip 0) or an away win (Tip 2). Your selection must be correct for your bet to win.
By selecting a single bet on soccer there will also be various match options that you can choose on the listed games to predict the correct score after 90 minutes play, who will be the first goal scorer, what will be the result at half time, the time of the first goal scored etc.
A combo bet is a combination of 2 or more single bets on soccer. You can bet on 2 or more games, but you must get all of your selections correct for your combo to win. The odds and payout increase with the number of games bet in your combo.
Combo winnings are calculated by multiplying the odds of each of your selections by each other, and then by multiplying that amount by the amount bet in the combo column.
AMERICAN FOOTBALL
This is a straight bet on the outcome of the match. Simply select which team you think will win. All your team has to do is to win the game regardless of the pointspread.
Each team has been awarded a starting line. Your team will either be leading by + points/runs/goals or trailing by - points/runs/goals at the start. The team with the highest number of points/runs/goals at the end will be the winner.
For example if Green Bay is playing Dallas in an NFL match up and Green Bay is favored to beat Dallas by 4.5 points, you can bet on either Green Bay minus 4.5 points, or Dallas plus 4.5 points. Therefore if you bet on Green Bay minus 4.5 points - for betting purposes they must win the game by 5 points or more for your bet to win.
Alternatively if you bet on Dallas plus 4.5 points - for betting purposes they must either win the game or lose by less than four points for your bet to win.
You can bet on whether you think the combined total points/runs/goals scored by both teams in the game will be over or under the total given.
A parlay bet is a combination of 2 or more single bets on 1 or more games. For example, you can bet on 2 or more football games, but must get all of your selections correct for your parlay to win. The odds and payout increase with the number of games bet in your parlay.
Parlay winnings are calculated by multiplying the odds of each of your selections by each other, and then by multiplying that amount by the amount wagered in the parlay column.
A teaser bet is a combination of 2 or more single bets on 1 or more games where you can adjust the point spread in your favour for a greater chance of winning.
For example, you can bet on 2 or more football games, but must get all of your selections correct for your teaser to win. The odds and payout increase with the number of games bet in your teaser.
Betting is a fun way to make an exciting sports event even more exciting and it can also be an entertaining way to make money. If you are new to online sports betting, you may find the many competing online bookmakers and the specialist language of odds off-putting.
Currently we offer a complete phone service plus our website.
It's very easy to get started with us. If you want to open up an account, simply call our toll free number 1-877-880-5070 and one of our customer service representatives will be more than happy to help you. You will have an account number and a password which can be accessed via internet or over the phone.
A supervisor is always at your disposal. However, our customer service department is qualified enough to answer any concern that you may have.
All of our phone wagers are recorded. In case of a discrepancy, we will review the tape and base the decision according to the tape.
Call our toll free sales department 1-877-880-5070.
Allthewaywagers.com is licensed by the Costarrican Government.
Unfortunately, our software only allows to change passwords, not account numbers. Contact our customer service department 1-877-880-5070 and one of our friendly representatives will be glad to help.
This is the most common type of sports wager and is based on the results of a single game. One team is typically favored over another by a point spread / handicap or a money line. With the Point Spread or Handicap, the favorite gives the underdog a number of points as a head start. The favorite is always indicated by a minus sign (-7) and the underdog by a plus sign (+7). The number of points a player must give or take is estimated to be the number that will generate equal wagering on both the underdog and the favorite.
For betting purposes, the result of the game is determined by taking the actual score and subtracting points from the favorite's score, or adding points to the underdog's score. So, a favorite can win the game, but lose it for betting purposes, and an underdog can lose the game, but win it for betting purposes.
In most straight bets, which are set by a point spread, the player must lay $11 for every $10 he/she wishes to win.
For example, the Oakland Raiders may be favored by 7 points over the Denver Broncos. A player who wishes to win $10 on Oakland must give Denver 7 points. If Oakland wins by more than 7 points than the Oakland player wins $10. If Oakland wins by less than 7 points, or loses outright, then the Oakland player loses $11. On the other side of the wager, in order for a Denver player to win, The Denver Broncos must win the game outright, or lose by less than 7 points.
A parlay wager is a bet on 2 up to 8 teams or selections. It is one of the more versatile forms of sports wagering. The player can combine different sports, point spreads and money lines. In a parlay wager the original stake and winnings are re-invested on the next game, and all selections must be correct, that is, one loss and the parlay loses.
In the event of a push (tie), game cancellation, or a pitcher who you have specified as not starting, actually starts, the parlay reduces to the next lower number, e.g. a four team parlay becomes a three team parlay. A winning parlay wager will pay many times greater than the initial wager.
No parlay wagers will be accepted where propositions, quarters or different periods of the same game are connected. The parts of a parlay wager are deemed to be connected, for example, if one leg of a parlay is for Sampras to defeat Henman in the 4th round of Wimbledon, and the second, or additional, part of the parlay is for Sampras to win the Wimbledon title. The match forms part of the overall tournament and is, therefore, connected.
In the same way, you cannot parlay the over of the first half of a football game with the over of the total game, because the two are connected.
A teaser wager is a wager on two or more teams or selections. The difference between the teaser wager and the parlay is that the player can adjust or tease the line in his/her own favor. For example, if the Denver Broncos are favored by seven points in one game, and the Seattle Seahawks are favored by 10 points in a second game, a teaser could very well favor the player. That is, a six point, two team teaser would adjust the point spread six points in favor of the player. In effect, Denver would now be favored by one point (7-6 = 1) and Seattle would be favored by four points (10-6 = 4).
In this particular example the player is wagering that Denver will win by more that one point (7-6 = 1) and Seattle will win by more than four points (10-6 = 4).
A future wager is a wager made, or lines/odds posted, on an event, or outcome, that will be determined sometime in the future. For example, it might be a wager placed at the start of the football season on Miami Dolphins to win the Super Bowl. All wagers are final. There is no payoff until the end of the season.
The main point to remember is that future odds change continuously throughout the season. In other words, you get the odds which are in effect at the time you place a wager. Future wagers often attract (high) odds to the player.
A proposition play is a wager based on the outcome of events. Odds change daily and all wagers are considered action for the odds quoted at the time of the wager.
In the case of a future/proposition wager, if your selected team or contestant does not take part in the game or contest due to scratch, injury etc., you will not receive a refund.
The player must also keep in mind the dead heat rule. This means that in the event of a dead heat (tie), the stakes will be divided by the number of selections involved in the dead heat (those dead-heating), with the divided stake settled at full odds. The remaining stakes are losers. If the tie was a wagering option, however, then the dead heat rule does not apply. It will only apply to future wagers. For example, if there is a three-way tie for the top scorer in a football game, then the player's winnings are calculated by taking the stake, dividing it by three, and multiplying it by the odds on his/her wagering ticket.
A reverse wager is the same as two if - win wagers. This means that if wager A wins, the bet goes to wager B. Likewise, if wager B wins, the bet goes to wager A. On the other hand, if wager A loses, the bet does not go to wager B. And again, if wager B loses, the bet does not go to wager A. If wager A wins, the bet goes to wager B, but if wager B loses, the bet does not go to wager A.
All standard reverse bets are double action, therefore, in the event of a tie, the bet is still active.
The totals wager is based on the combined total number of points or goals scored by two teams in a single game. A player bets on whether the combined total number of points or goals scored by the two teams in the game will be over or under the total set by the oddsmaker / handicapper. For example, if the total set by the oddsmaker is 42 and you believe that the combined points scored by the two teams will exceed that number, you would bet over. You would bet under if you believe the total points score will be less than 42.
An If wager is a bet that carries over to a second team if the player wins on his initial selection. For example, the player has to wager a fixed amount on one team. If that team wins, or the game is tied, then another fixed amount, up to the original amount wagered, shall be placed on a different team.
The player must win his/her first wager in order to continue the action on the remaining wagers. If the first wager loses, there is no subsequent action. Note that the player cannot have duplicate teams in the same if - win wager.
A money line wager, instead of a point spread, may be used to bet on a match-up between two teams. In effect, if a match-up is determined by a money line, like Major League Baseball, then it will cost the player more to wager on the favorite.
For example, the New York Yankees may be a (-150) favorite over the Washington Nationals. In this example, the player must lay $150 in order to win $100. That is, if the Yankees win, the player pockets $100. If the Yankees lose, the player loses $150. On the other hand, the player could have bet on the underdog, Washington, in which case the player would lay $100 in order to win $140 (10 cent line). If Washington loses, the player only loses $100, but if Washington wins, the player would win $140.